Indie Game Studio
Building deep, systemic worlds. Currently developing Rune Soul — an open world survival and kingdom management game.
Devlog
How Rune Soul Builds Its Rivers
World generation is only as good as its details. Here's how Rune Soul's river system works — and why getting it right matters.
Read more →Building in Public: Rune Soul Dev Begins
The studio is live. Here's what Rune Soul is, where it's at, and why I'm building it.
Read more →Join the Community
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