Indie Game Studio
Building deep, systemic worlds. Currently developing Rune Soul — an open world survival and kingdom management game.
Devlog
Nutrition — Why Food Is a System, Not a Stat
Rune Soul has a level system. But what you eat determines how good you are within that build — the trim level on the vehicle you're already driving.
Read more →Plants Don't Come With Labels
Rune Soul's herbology system teaches you the world before the skill does — and no two playthroughs share the same recipes.
Read more →How Rune Soul Builds Its Rivers
World generation is only as good as its details. Here's how Rune Soul's river system works — and why getting it right matters.
Read more →Join the Community
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